Shin

Holy crap iPhone

$40000 in 2 days, for a fart joke… we’re in the wrong line of business.
Time to start making iPhone apps.

Bambi Grill

bambi_grill_small

Alas poor Bambi, we knew him well…

Wanted & Jumper, how the script was made

The conversation for making Wanted must have gone a little like this:
Hey dude, let’s make a movie. Ok, what about? Dunno, but I love bullet time. Alright! We’ll make a movie with a shitload of bullet time. Ehm, ok, but what about the story? Well who cares, people just want to see it for the cool effects anyway. We’ll make it about some little insignificant pisser who then discovers that his insignificant life is no longer insignificant because he has a power. And that makes him ‘special’. And so he’s all ‘whoa’, and starts using his power, with awesome bullet time.
Eh, sure, that sounds good, but what happens the rest of the movie? Well, let’s see… you know, we’ll make him get chased by some evil brotherhood that has been around for centuries, the crowds always dig that. Idiots. And so he spends the rest of the movie being chased and fighting them.
Sure thing buddy, this’ll rock!

Now for Jumper, replace bullet time with transport wobbly effect and it’s the exact same thing.
Pathetic.

12 days of Christmas

Finally found the song that was played over and over on the radio last year when we were in the US:
Read more…

Puzzle Quest – Challenge of the Warlords

Puzzle Quest - Challenge of the Warlords

Console: Nintendo DS
Developer: 1st Playable Productions / Infinite Interactive
No. of Players: 1 – 2 (Multi-player Wireless Connection)
Publisher: D3 Publisher
Release Date: March 16, 2007 (Europe), March 20, 2008 (U.S.)
Rating: E/+10

Story -

Some say that the universe moves in several cycles. A cycle of death, a cycle of war and and cycle of peace. If that is true, the Agarian Empire has known of the cycle of peace for too long. It is time for the next cycle to begin. You are the Empire’s only hope to see through the next cycles and bring peace once again. Begin your heroic journey as a druid, knight, warrior or wizard to battle monsters.

Presentation – 8/10

For a game that is commonly known as Bejeweled, the Japanese have really outdone themselves by stirring in of a bit of RPG.
The dialogue was much like that of ‘ye olde’ times. You have optional choices on how you will finish some of your quests, much like that of an multi-linear RPG. Side quests and the story line could leave you playing for hours if it weren’t for the fact that this is Bejeweled in disguise. Depending on your difficulty setting, you spend 95% of the time matching and combining gems. With most role playing games I like to play, I prefer having a little more story than that.

Sound – 7/10

Epic on many scales but the DS speakers, like always, let you down. It’s like listening to your favourite band
(to be cool I should say Iron Maiden but my first cassette was Spice World) on your very first cassette player while you’re out on a jog. You come back home and then pop the same album in cd form into your component system and realize that ‘oomph’ you were missing. The sound of this game is exactly like that. Still good on the DS but even better if you were to play it on a different console that requires a television.

Control – 9/10

Unless you have steady and thin fingers, this game functions best and mainly operates with the stylus. It became frustrating at times when pinpoint precision was key to jewel swapping. It could be seen as either good or bad thing that the screen is more sensitive than normal to your stylus’ touch. At times, it was a bad thing when you would make an illegal move – where your combination of jewels or skulls in a pair of three to five was off – that you didn’t mean to make at all. That being said and for future reference do not drink any caffeine or be half asleep while playing. Other than that irritation, a nine out of ten score seemed reasonable.

Gameplay – 9/10

When I first played ‘Bejeweled’ on the computer it was love at first sight. Rather, once I learned how to play it, I grew a gradual appreciation for it. Combining a game I was very skilled at with my favourite genre (RPG) was a match made in heaven.
However that heaven didn’t last long as I sometimes battled the same monster for up to three hours. Fortunately for me, I found that you could easily switch from Normal to Easy any time you wanted. This could be seen as something done for the ‘dumbed down’ generation of gamers but say that to me after what I’ve been through.

Graphics – 9.5/10

For a two dimensional platform with the ever so popular anime stylized art, this nearly receives and A+ from me. I knocked it down a half point because in my own sick and twisted way, I would have liked to have seen more animation.

Google Chrome, beta no more

Wow, they move fast. 3 months ago the first beta was released. Now, 10 versions later they’ve hit gold and 1.0 has been released. And if the first beta was fast, this one is a lot faster, and of course a lot more stable as well.

Winterland Maastricht

Some pictures from last Saturday when we ended up in Maastricht where het Vrijthof, the old city center square, was turned into a so called Winterland.

Poladroid


Remember polaroids? Now you can easily mess up your high quality digital pictures giving them that old shoebox look by running them through Poladroid;
1 – Download and install Poladroid
2 – Run the program and drop a picture on the camera.
3 – Wave the picture frantically about in true polaroid style to ‘develop’ it.
And tada, your own old looking / weird lighting picture is done. Here’s a movie if you want to see it in action.
For now it’s OsX only but a Windows version is in the making.

Brrrr

As promised some pics of the first snow here in the Netherlands last night.

Work in progress... not home!
Trying to get all/most of the new code working before I start on the eyecandy.