Picked this up yesterday (,haven’t been outside except directly to class for a month), a real-time strategy game developed by Petroglyph and published by Sega. Hooray, Petroglyph, veterans of Westwood Studios~!
Go watch the intro vid at the official site~! Or the 2 other Youtube vids embedded below D=
C&C3 was so disappointing on too many levels… And I crave a good rts game.
(Although bringing back in between cut-scenes and in-game ones were good. Not to mention quite high budgetted… But no real effective world progress by your choice + linear story, no wall building and seemingly pro GDI is moo…)
Wikipedia: Universe at War: Earth Assault
“…also features a number of in-jokes and references to other works: for instance, the Novus Mirabel hero unit uses a mecha of distinctly eastern design and attacks using anime tropes; their jet fighter’s ability Death Bloom is the superweapon from The Last Starfighter; their hackers announce themselves to be “the ghost in their machine” and ask “Would you like to play a game?” There are also more recent sci-fi references and inspirations in the game. For example, the walkers used by the Hierarchy, especially the Defiler, seem to be inspired by the fighting machines of Steven Spielberg’s 2005 adaptation of War of the Worlds. Additionally, the human heroes carry subtle references to Vietnam War films…”

- The mecha hero unit is cool and the Novus flow ability absolutely shibby.
- And also there is Atlantisness and pyramid-ness as well o__o
- Humans are a realistic, non faction at the intro campaign. They didn’t stand a chance ~(oo~)
- They (humans) are just resources for the Hierarchy~! Mwuhua hawhawhaw… Giant walkers are also cool with upgradeable hard points. Walkers are logical… Mobile giant facilities, upgradeable to production or prepared for specific battle, for a planet strip mining race.
- Much flexibility on all sides.
[youtube fUs5fKu9_8Y]
Good points~
- Besides the few points mentioned above, the 3 factions are truly unique, walls are definitely not necessary in this game <__< *Sneer at C&C3* D=
- All seems pretty balanced.
- While I only got my ‘old puter’ (Pentium IV 2,8) at the current location of which the vid card is also below recommended… It runs pretty good, smooth and still looks gorgeous.
(Unlike Supreme Commander, the Total Annihilation follow-up, at medium and low settings. Then again you can zoom a lot in and out at Supreme Commander, but even my ‘newest’ puter couldn’t handle too many units there…)
- It got a scenario, world domination mode for single play.
The downsides?
Ah, I remember, I was a bit upset that it was released for the XBox 360 first.
- So a lot of online thingies it needs a paid Live account… But luckily really basic things does not need to be paid.
- Also there are mentions of glitches and or bad game features here and there. Still need to encounter them myself, though. But maybe those were old pre-patch posts.
[youtube R8XdPopBqlQ]