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fallback - part II: Seattle and Play!

Bossman has certainly made this blogging window very spiffy since I last came here. I’m way behind. But given that I travel yet again tomorrow, I figured I’d better catch up before another grand adventure.

This year has been the year that staying in one place has been a luxury.

I suspect I will end up writing about three or four posts today heheh…

Anyways…continuing in this giant recap of life and cities (which will be kept far less detailed now): I had been to Seattle many years ago with family en route to Canada. All I could recall of it was the airport. Unfortunately, Seattle will still be lacking in my mind because this time I only got to spend two days there, most of which was concentrated on the second day’s audition. Nonetheless, there were still many amazing moments to cherish.

The weather was surprisingly warmer than I expected while all the jokes about overcasts and rain are true. [norg] (aka George aka our sound engineer from [MAGfest]) picked me up from the airport and upon returning to his place, I met Matilda (who I inevitably ended up calling “Miss Matilda” the entirety of my time there), a 145-lb. St. Bernard who thought she was still a puppy. The sound of her running across the floor resembled that of thunder, but she was truly special and sweet. Naturally, George and I spent a grand amount of time that weekend discussing music, the nature of the video game music community, and discussing several hack collaboration plans. In many ways, I felt like I was visiting the OneUps again, except just one of them…living in the mountains…

After the audition the next morning at the University of Washington, we took a necessary, but very nice drive through the cool and laid-back streets of Seattle to the ridiculously gorgeous [Benaroya Hall] to catch the [Seattle Symphony Orchestra] performing for [Play!]. Perhaps the most interesting thing about this performance was that I had been playing for and watching [Video GamesLive] just a day and a half before (see previous post.) The [rivalry] between these two video game orchestras is not entirely unfounded, but more than anything else, I found it to be unnecessary. Both orchestras aim for the same goal of promoting video game music, but they both approach it in very different manners; Video Games Live in a more interactive, youth-oriented fashion and Play! in a very classical, formal concert setting. Neither approach is more right or wrong than the other as they both have upper hands in some elements and shortfalls in others and can cater the same message to two very different audiences. If anything, Play! can be considered more “educational” while Video Games Live would be the class field trip to a science museum.

While congratulating him and orchestrator Larry Kenton after the concert for a fantastic Guild Wars suite, I got a chance to speak to [Jeremy Soule] himself ([Marty O'Donnell] of Halo fame was standing just a few feet behind us.) and he asked about, then agreed with most of my views and comparisons. We discussed the concerts and he professed nothing but love and respect for VGL and [Tommy Tallarico]. Both he and his brother (and occasional partner in crime, I understand) Jason seemed rather interested that someone had been able catch both Video Games Live and Play! in the same weekend. I couldn’t help feeling like a diplomat. Mr. Kenton gave me some lovely insights into the studio recording world and name-dropped a whole bunch of people I really hope my subconscious absorbed. I also became reacquainted with [Shnabubula] (who I had heard play at MAGfest), but my favourite meeting of the weekend was his father, who truly embodied my friend Russell’s claim that Seattle is such a hip city that even the “older people” are hip. I’m not sure I’ve ever met another person of his age with such a simultaneous air of amusement and wisdom about the world around him.

In terms of the actual concert itself, it was most definitely the most expensive concert I had ever attended. My wallet cried a little, but my heart rejoiced (aided by the fact that the teller was quite cute and charming) after hearing the spectacular opening rendition of “Liberi Fatali” that left me gripping my chair for fear of running onstage and just joining them. There were many program parallels between Play! and Video Games Live, but I was very glad to be introduced to some new compositions, such as the aforementioned Guild Wars suite (with a gorgeous violin solo that I really want to try out) and Battlefield 1942. Somewhat sadly, the SSO’s interpretation of a Kingdom Hearts suite (God bless you, Yoko Shimomura…) did not bring me to tears as the VGL orchestra’s had (and I blame proximity, really), but principal oboist [Ben Hausmann] (if he indeed was the one playing that day. If not, then whoever was playing principal oboe that day…) tore out my heart and soul with his amazing solo. The music may have been from a video game, but the solo was performed as emotionally and beautifully as if it had been from Ravel’s “Tombeau de Couperin.”

With not enough time left to carry out plans to visit the original Starbucks at Pike Place, the day was capped off by relaxing at George’s place (or as much relaxing as can be done when a giant bear of a dog is trying sit in your lap) reading Atonement (which I had started in Orlando) before my red-eye flight back home. En route to the airport, we stopped at this little restaurant with an extremely valid claim of “the best clam chowder in the world”, and then participated in the only tourist action of my entire trip: a loop on the road to look at the breathtaking Seattle night skyline.

When I arrived back in Florida, I noticed that in my huge weekend of meeting some of the most significant names in the American video game music industry, I didn’t take a single autograph or buy any merchandise - but had given out almost all of my cards and gotten lots in return. Oops?

Also, how on earth does Firefox think that “Starbucks” is a misspelled word? Silliness.

June 04 2008 11:41 pm | films and food and games and music and semi-facts and travels

One Response to “fallback - part II: Seattle and Play!”

  1. Larry "Liontamer" Oji on 18 Jun 2008 at 7:55 am #

    The fallback series of posts (all three so far) have been some cool reads. Glad to read that everything’s been going so well, Elaine. Hope you hear back something positive from the schools you’ve applied to, though I don’t see why you wouldn’t.

    Thanks for the link to VGF here in part II, BTW, it’s much appreciated!

    Larry “Liontamer” Oji
    Head Submissions Evaluator, OverClocked ReMix
    Creator, VG Frequency
    Staff, VGMdb
    http://www.ocremix.org
    http://www.vgfrequency.com
    http://www.vgmdb.net

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