Archive for the 'games' Category

I’m not used to being friends with rockstars. In fact, the situation is entirely weird sometimes. Granted, [The OneUps] aren’t exactly rubbing shoulders with those people appearing on the VMAs, but [Wil Wheaton] [isn't exactly someone you get to chum around conventions with everyday.] Coming off of yet another fantastic performance at [Penny Arcade Expo], the boys didn’t skip a single beat and released their second album - a two-disc affair known simply as Volume 2 - on September 2.
For some fans, this album could not come out fast enough. No one denies that the wait was well worth it.
But for me, as I listened to the work of my friends and tried to be as impartial as possible, I could only marvel at the serious work that they have accomplished in the year (and then some) since I first [met them] and wonder what the heck I did to even deserve a mention in the liner notes of such a significant achievement (in the history of video game cover music, at least.) These guys won’t stop at just fantastic, and I, as a musician, have to thank them for that, their inspiration, ambition, and - of course - music. I am incredibly lucky to call these guys my friends. With this album and their most recent show, The OneUps have claimed the full right to be ridiculously proud of themselves. For a little while, at least.
As for the album itself, let’s just say that as I listened to it during my search for a new bookbag, I drove worse than I ever have, parked better than I ever have (which is saying a lot), and for the first time that I can ever recall, found myself contemplating a lingerie section (I did not purchase anything from that store.)
I haven’t listened to the second CD yet, and probably shouldn’t do that when I drive out later tonight.
Many thanks go to the lady of zabe.net for her adorable photography. Volume 2 is available through the OneUps’s [myspace] and website. Rumour has it that the guys are already sketching ideas for Volume 3. Congratulations.
September 12 2008 | games and music and relationships | 1 Comment »

Well, it’s been officially a month or so since I returned from Taiwan. I have one last leg of “Fallback” to cover before I can move on to my Taiwan travels, but I seem to have lost all the schtick I typed up in Taiwan to catch myself up.
Lovely.
So while I am searching, I’m going to leave these three songs for you all to enjoy in the time being. I haven’t written a music post in over a year anyway. Shame on me, really. All three are of of Japanese origin but I promise you that they were randomly selected by my music player. Hope you enjoy!
All files uploaded onto savefile.com. All music is respective property of the artists’ and their company. I don’t any of these. Don’t sue me, please… Buy their CDs and support them!!
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+ [Niji] - Kazunari Ninomiya
- While Japanese boy band pop is not exactly my favourite genre of music, I’ve slowly come to admire the group [Arashi]. Unlike many other groups, the members of Arashi seem to have concrete personalities and multiple talents, making them somewhat less easy to toss aside than other groups that have been produced by the ever-entertaining and amusing (though exemplary business empire) [Johnny's Entertainment]. If I had to blame one person for my descent into the fangirl universe, it would be Arashi’s [Kazunari Ninomiya] (affectionately called “Nino.”) A fair actor well known outside of Arashi for his drama roles and even in Hollywood as a soldier in Clint Eastwood’s Letters to Iwo Jima, Nino’s singing has greatly improved over the years. His dancing on the other hand - well, we’ll see. The lyrics for “Niji” were written by Nino himself and in concert performances of the song, he sometimes plays piano. This particular song is one of my personal favourites for its emotional range…and violin solo…
There are many songs I want to recommend by Arashi, but I think I’m just going to make an entirely Arashi post someday instead.
+ [Kane wo Narashite] - Bonnie Pink
- [Bonnie Pink] (original name Asada Kaori) is less famous than she should be. Though she has a successful career, from singing anime songs to multiple collaborations with the insanely popular hip-hop duo [m-flo], there is not much glory or celebrity surrounding her and her unique, talented voice. This song was used as the opening music for the recent video game [Tales of Vesperia] and I can’t stop listening to it.
+ [Brand New Breeze] - Stella Quartet (from La Corda d’Oro)
- This song introduced me to that element of life known as “obsession.” I fell in love with this quintet arrangement of the anime [La Corda d'Oro] opening song “Brand New Breeze” (by [Kanon]) on the airplane en route back from Taiwan, but could not find it anywhere when I got an Internet connection back up. In fact, the CD on which it was originally released (a special St. White’s Day edition OST) seemed to be all sold out too. I can’t recall how I finally found it, but I must have listened to it about twenty times in a row after that - and then started to arrange for myself. This arrangement is a true example of how to arrange music from a standard pop song into a beautiful chamber piece.
A few side notes: The original “Brand New Breeze” was based around Edward Elgar’s “Salut d’Amor,” a ridiculously famous violin solo piece. The fashion in which this piece is integrated into both the pop song and the quintet arrangement is just adorable. Also, I have never seen or played La Corda d’Oro. The first book of the manga was cute, but I’m too busy to keep with it for now…
August 16 2008 | games and music and travels | 2 Comments »

Bossman has certainly made this blogging window very spiffy since I last came here. I’m way behind. But given that I travel yet again tomorrow, I figured I’d better catch up before another grand adventure.
This year has been the year that staying in one place has been a luxury.
I suspect I will end up writing about three or four posts today heheh…
Anyways…continuing in this giant recap of life and cities (which will be kept far less detailed now): I had been to Seattle many years ago with family en route to Canada. All I could recall of it was the airport. Unfortunately, Seattle will still be lacking in my mind because this time I only got to spend two days there, most of which was concentrated on the second day’s audition. Nonetheless, there were still many amazing moments to cherish.
The weather was surprisingly warmer than I expected while all the jokes about overcasts and rain are true. [norg] (aka George aka our sound engineer from [MAGfest]) picked me up from the airport and upon returning to his place, I met Matilda (who I inevitably ended up calling “Miss Matilda” the entirety of my time there), a 145-lb. St. Bernard who thought she was still a puppy. The sound of her running across the floor resembled that of thunder, but she was truly special and sweet. Naturally, George and I spent a grand amount of time that weekend discussing music, the nature of the video game music community, and discussing several hack collaboration plans. In many ways, I felt like I was visiting the OneUps again, except just one of them…living in the mountains…
After the audition the next morning at the University of Washington, we took a necessary, but very nice drive through the cool and laid-back streets of Seattle to the ridiculously gorgeous [Benaroya Hall] to catch the [Seattle Symphony Orchestra] performing for [Play!]. Perhaps the most interesting thing about this performance was that I had been playing for and watching [Video GamesLive] just a day and a half before (see previous post.) The [rivalry] between these two video game orchestras is not entirely unfounded, but more than anything else, I found it to be unnecessary. Both orchestras aim for the same goal of promoting video game music, but they both approach it in very different manners; Video Games Live in a more interactive, youth-oriented fashion and Play! in a very classical, formal concert setting. Neither approach is more right or wrong than the other as they both have upper hands in some elements and shortfalls in others and can cater the same message to two very different audiences. If anything, Play! can be considered more “educational” while Video Games Live would be the class field trip to a science museum.
While congratulating him and orchestrator Larry Kenton after the concert for a fantastic Guild Wars suite, I got a chance to speak to [Jeremy Soule] himself ([Marty O'Donnell] of Halo fame was standing just a few feet behind us.) and he asked about, then agreed with most of my views and comparisons. We discussed the concerts and he professed nothing but love and respect for VGL and [Tommy Tallarico]. Both he and his brother (and occasional partner in crime, I understand) Jason seemed rather interested that someone had been able catch both Video Games Live and Play! in the same weekend. I couldn’t help feeling like a diplomat. Mr. Kenton gave me some lovely insights into the studio recording world and name-dropped a whole bunch of people I really hope my subconscious absorbed. I also became reacquainted with [Shnabubula] (who I had heard play at MAGfest), but my favourite meeting of the weekend was his father, who truly embodied my friend Russell’s claim that Seattle is such a hip city that even the “older people” are hip. I’m not sure I’ve ever met another person of his age with such a simultaneous air of amusement and wisdom about the world around him.
In terms of the actual concert itself, it was most definitely the most expensive concert I had ever attended. My wallet cried a little, but my heart rejoiced (aided by the fact that the teller was quite cute and charming) after hearing the spectacular opening rendition of “Liberi Fatali” that left me gripping my chair for fear of running onstage and just joining them. There were many program parallels between Play! and Video Games Live, but I was very glad to be introduced to some new compositions, such as the aforementioned Guild Wars suite (with a gorgeous violin solo that I really want to try out) and Battlefield 1942. Somewhat sadly, the SSO’s interpretation of a Kingdom Hearts suite (God bless you, Yoko Shimomura…) did not bring me to tears as the VGL orchestra’s had (and I blame proximity, really), but principal oboist [Ben Hausmann] (if he indeed was the one playing that day. If not, then whoever was playing principal oboe that day…) tore out my heart and soul with his amazing solo. The music may have been from a video game, but the solo was performed as emotionally and beautifully as if it had been from Ravel’s “Tombeau de Couperin.”
With not enough time left to carry out plans to visit the original Starbucks at Pike Place, the day was capped off by relaxing at George’s place (or as much relaxing as can be done when a giant bear of a dog is trying sit in your lap) reading Atonement (which I had started in Orlando) before my red-eye flight back home. En route to the airport, we stopped at this little restaurant with an extremely valid claim of “the best clam chowder in the world”, and then participated in the only tourist action of my entire trip: a loop on the road to look at the breathtaking Seattle night skyline.
When I arrived back in Florida, I noticed that in my huge weekend of meeting some of the most significant names in the American video game music industry, I didn’t take a single autograph or buy any merchandise - but had given out almost all of my cards and gotten lots in return. Oops?
Also, how on earth does Firefox think that “Starbucks” is a misspelled word? Silliness.
June 04 2008 | films and food and games and music and semi-facts and travels | 1 Comment »

Okey. The time has come for me to finally set things in order because I have been away from here far too long. Now that graduate school auditions are over, I’m back (for now) from the most excitement I’ve ever had squished into two and a half months of my life. This is a long recap - you are warned.
Where to start….
I suppose everything begins with [Select Start] (+guests)’s 13-hours-one-way roadtrip to perform at [MAGfest] in Alexandria, Virginia. Once a small festival that people only found out by word-of-mouth, MAGfest VI hosted well over a thousand people and was truly the most welcoming environment any video game cover group could imagine. Select Start performed to a huge crowd the Saturday night of the convention (reportedly the largest crowd of the entire weekend) and received unimaginably awesome responses from headbanging to chants to tears in the audience’s eyes.
Sales reached a record high, everyone lost everyone else at least twice, took random adventures in the Virginia area, and I spent way too much time in the jamspace, networking, and - according to others - hanging out with my dear friend [Mustin] (who, along with [Dale North], I was all too happy to be reunited with after [the trip I took] to perform with [The OneUps] last summer), and meeting the great people who make up such stellar bands as [The Advantage], [Armcannon], and [Temp Sound Solutions] as well as amazing composer/arranger [Jake 'virt' Kaufman], those from [OCRemix], and many, many others. Highlights include finally meeting my friend [Darryl 'Escushion' Fabia] who I had known solely online and through phones for many years, playing a piece with [This Place Is Haunted], the fire alarm (of course), and Mustin and [Kunal 'ktriton' Majmudar] joining us on one of our Secret of Mana tracks during the show to just, well, bring the house down. Not bad for a little classical video game cover group, eh?
One week later, I found myself in a 50-minute phone conversation with [Tommy Tallarico] (famed composer of such games as Earthworm Jim, Advent Rising, and Prince of Persia) planning and discussing the details for a guest performance as part of [Video Games Live] and answering emails from [Jack Wall] (famed composer of such games as Jade Empire, Myst, and Splinter Cell). One week after this, we found ourselves in the backstage of the entire Universal Studios boulevard, more specifically [Hard Rock Live Orlando], preparing to play for over two thousand people and meet one of the friendliest, professional, and fun groups to have ever worked with.
The entire experience of playing for Video Games Live was pure exhilaration by the time all the nervousness of meeting these big-time composers face-to-face wore off. The staff and crew were laid-back but professional (i.e. ridiculously cool) and there was not a single boring moment of the fourteen hour day. There are so many highlights from that one day (a full recap will be posted elsewhere soon), but three must receive particular attention:
After a solid sound check (except for problems with piano coming through monitors that was quickly fixed) and verbal run-through of the show with Tommy (and meeting Jack, [Martin Leung], and some really great staff and crew members), we were allowed to stay on the stage and watch the orchestra rehearse. Being classical musicians, before rehearsal officially began, John (cello) and I could not stop ourselves from taking interest in the orchestra’s music so we found the courage to approach the musicians of our respective instruments. Within seconds, I was running through licks from Metal Gear Solid with the concertmaster, helping him with tempoes (since he had never heard much of this music before), while John was getting cello tips from the extremely animated principal cellist.
We stood off to the side when rehearsal officially began and marveled at the beauty of some of the arrangements and the talent of the musicians to come together as a group so quickly. However, their sightreading of Kingdom Hearts, paired with the video montage Tommy had put together, brought three of the four Select Start girls (myself included) to tears by the end of the piece. In this moment, the stunning gorgeousness of Shimomura’s music, the novelty of hearing the music so close to us, watching the performers engaging in the music we personally loved so passionately, and the emotions of exclusivity slammed down on us pretty hard so even “super-manly” John, standing next to me, was shaken a little. Mrs. Wall, who was standing near us, noticed us crying and came over to give Kiki (violin), one of the biggest Kingdom Hearts devotees in the world and most noticeably teary of us, a warm hug while calling us “sweet.” Tommy walked by not too long after to poke fun before admitting that he himself gets a little teary watching the entire Kingdom Hearts segment.
Video Games Live is an event that no one should ever miss. Standing in the crowd and watching the music we so loved being showcased and appreciated as if The Beatles had been reunited was an unbelievable experience, never mind getting to be part of the show. The orchestra and chorus blew through the opening numbers so seamlessly that who would have ever guessed they had only seen the music hours before?
What happened next was a blessing and pure stroke of luck all rolled into one: We were scheduled to appear after the Space Invaders segment, but as soon as [Gerard K. Marino](!!!!) strolled out onstage after the God of War segment, David (guitar) suggested that we go backstage since Space Invaders was next on the program. Backstage, we are slowly unpacking our instruments, chatting with Marino, who had just walked offstage. Suddenly, [Becky 'Aktrez' Young] opens the backstage door and starts waving at us furiously to go onstage. Completely confused, we suddenly hear Tommy yell from the stage “…local group Select Start!” followed by cheers. Not knowing what else to do, we run onstage, all putting our instruments together, and there they were: two thousand people and us - 85% mentally unprepared for one of the biggest moments of our lives.
So we just do what we do best and start playing. When the nervousness wore off, we found ourselves in the usual groove and after that, things were nothing short of fun. Plus, Kiki rocked everyone’s face off as we’d never even seen her do. Later, Jack reveals that he was attempting to stop Tommy’s mistake but just gave up in the end - a defeat visible in the video graciously taken by David’s’ girlfriend. Everyone has a good laugh over the mistake post-show.
After the end of a show which cannot be done justice in words alone, Select Start was invited to join the entire Video Games Live crew and guest artists for at least one hour of signing various articles of merchandise. The night finally ended around midnight with suggestions of post-show celebrations, but most people from VGL and Select Start were too tired or had early flights out in the morning (VGL’s next stop was St. Louis…I think…) so I don’t think many ended up going. I myself was on my way to Seattle in the morning to audition for the University of Washington.
And what would you know - on my flight to Dulles (transfer to Seattle), Tommy and I shared the same row on the airplane, but opposite sides of the plane. We exchanged greetings, jokes, and both fell asleep pretty much as soon as the plane took off.
My personal photos from MAGFest are available [here]. Photos from Video Games Live and the Seattle journey/Play! (coming up next) are [here]. Video of our Video Games Live performance can be viewed [here]. Videos from MAGfest are available somewhere on YouTube…
March 13 2008 | games and music and travels | No Comments »
Just got back from playing at [MAGfest] and one simply amazing weekend. Times have been busy around here (*glares over to Comms) but eventful. I’ll be catching up on things soon - promise.
January 07 2008 | games and music and travels | 2 Comments »

I suppose that every so often, someone has to take a really crazy idea, fly with it, some hopes, and just pray for the best in what might happen. After all, life seems to have a funny way of taking you places you never thought you’d end up. July 24-30 - which explains my long absence, apologies - I took up an invitation from the somewhat infamous [Mustin] (haha!) and flew over to Fayetteville, Arkansas to spend a week rehearsing and performing with [The OneUps], and recording for [Final Fanboy] (and later, with another OneUps member, just for the kick of it). The entire flight there, I kept wondering what I was doing. Why was I committing such ridiculous craziness, going to a place I’d never been to spend so much time with people that I barely knew?
Apparently, I wasn’t the only one asking this. When I arrived in Fayetteville, my question was vocalized by some of the people there. After many different thoughts, the only true I answer I could give was music - I’m addicted.
To say that my time spent in Arkansas was amazing is a severe understatement. The town was fairly unglamorous (in comparison to a sprawling metropolis like New York City) though not without its open, breathable charm. The venue for the show (under [United We Jam]) was no “hoppin’ club.” In fact, it was literally falling apart. (There’s no surprise quite like that of an entire bathroom paper dispenser dropping four feet onto your toes at the slightest nudge.) But the musicians I met throughout the week were nothing short of superb. The OneUps are a fantastic band and a fantastic group of talented, diverse musicians. I don’t know why I am still surprised when I find myself connected to an entirely new group of individuals pretty much through music alone. This one little point of common interest opens up so many doors, directions, and experiences to be shared. The fact that we were all musicians just enjoying our music before anything else made these semi-celebrities less foreign, intimidating, and all the more accessible.
The week was probably nothing overly new for these popular fellows, who are used to having guest artists come and go. But for me, there’s still a gem in having such almost-immediate friendships with near-complete strangers thanks to music. A week was most definitely not enough time to say all we wanted to say and even less to share (by music or listening or discussion) all the music we wanted to. That’s probably enough of an excuse for future collaborations.
Of course, spending a week almost entirely in the company of men brings upon many revelations of another kind altogether. But that is another post for another time. Here’s to no regrets in whimsical crazy excursions (with considerable forethought) and to the boys of The OneUps and to all the happy things that life can bring. You never quite stop learning.
The OneUps are performing next at the Penny Arcade Expo in Seattle, Washington on August 25, 2007 where they’re sharing the lineup with fellow VGM friends The NESkimos, The Minibosses, and more. It’s sure to be an amazing show. Media from the July 28, 2007 United We Jam show is available on their myspace. Keep watching the site for news on the DVD release of the show. Final Fanboy has no release date set for their first album yet, but I’ll be sure to announce something here when they do.
August 06 2007 | games and music and travels | 2 Comments »

Happy one year anniversary to little pocket universe! Yay! I’m so sorry I don’t take care of you…thank you for taking care of me T_T
Until I get around to arranging a musical post (It is, after all, high time for one of those again.) ponder this: If video game women are digitally enhanced to appeal to boys and make them play the game and/or make their gaming experience more enjoyable, why don’t muscle-bound males in video games make those games more appealing to women to play? What if there were an Ocean’s Thirteen video game? How well would that do?
July 19 2007 | games and music and relationships | 3 Comments »

When did asking someone to “hang out” take the place of people asking someone on a date? I can understand if it’s a method to “cover all the bases” but the asked could just as easily be turned off by the indirect nature and ambiguity of the question. Though I’m not so great at all this relationship stuff, I’ll say right out that this sort of wussiness just doesn’t seem attractive…
Now onto things that I’m much better at: video game music! The Korean MMORPG market has exploded over the past six years, if not more, and among this myriad of games are the two particularly and beautiful creations of Zera: Imperan Intrigue and Granado Espada. The visual artwork, both in-game and especially concept, of these two games are striking enough, but there’s something to be said for the music as well.
Because if I were to feature music from both games in one post, there’d be too many links, therefore I shall present tracks one game at a time.
The MMORPG Granado Espada first began testing back in 2005 but didn’t begin English beta testing until just last month. The story is set in the Age of Exploration and the world mirrors one of 17th Century Europe where instead of exploring the New World, the characters explore the newfound continent of Granado Espada. Composed by a collection of composers including SoundTeMP, S.F.A, Osamu Kubota, and DJ Tiesto, the music of Granado Espada is certainly eclectic with its range of pieces from symphonic classical to songs that would fit right in a noir film to straight up rock and plenty of vocal sampling for everone. However, the entire soundtrack is predominantly techno-trance-electronica based with backseat melodies scattered around its 126 or so tracks. They could play most of this stuff over the speakers at Abercrombie and Fitch and no one would think it was out of place. Others you could dance DDR to. A few entirely instrumental pieces are on the soundtrack but many are robbed of any musical effectiveness by their synthesizers. There are some extremely fascinating rock songs which sound like they’re sung in…German?
That is not to say that there are not some true gems on this soundtrack. There are pieces of both electronic and instrumental (and a blend of both) which are truly outstanding. Seemingly the most colourful compositions of the soundtrack, however, feature said electronic spreads with sprinkles of Spanish flavours - rhythms and cadences. There is some fantastic guitar work in some of these pieces. Though Granado Espada is supposed to encompass all European styles, from the costume and environment designs, I couldn’t help but think that it was entirely Spanish based at first. The overall tone of the soundtrack certainly assisted this idea. As undecipherable as some of these dance-beat based pieces might be, the fact is clear that no piece was written haphazardly. But listening to all 126 tracks was definitely tiresome. Maybe I didn’t even get through all 126…
More information on Granado Espada can be found [here]. All files are property of their respective artists. Please support the musicians and their music! All files uploaded onto savefile.com.
Enjoy!!
+ [Granado Espada]
- presumably the theme of the game, this piece is very Final Fantasy piano collections reminiscent. Both tune and composition are very simple and beautiful. For some reason, pieces like this are just so appropriate for video games of romantic nature. This particular piece has the added bonus of grace along with its romance. Sometimes, that’s a bad thing, but here it certainly is not.
+ [Vamos Bravo]
- This Latin-flavoured piece is full of flirt and charm. I most definitely want to find someone to cover this tune with someone someday as it just seems like it’d be so much fun to perform.
+ [Trollslottet]
- suprisingly addictive European folk-rock involving a violin and didgeridoo. I can’t tell what language this is in. Any help is appreciated.
+ [Rio Tranquila]
- I’ll be completely honest: I had trouble finding an outstanding piece in all the tracks that weren’t composed by this S.F.A. creature. This is no exception as it’s one of the few pieces where I felt the electronic sounds and instrumental sounds really lined up throughout the piece create a really gorgeous blend through the entire composition.
I listened to this piece on repeat for at least half an hour when I first put it on my mp3 player. I dig just about every melodic line of the piece. One day I’ll find some techno-geeks and a guitarist or two to play this piece with me. Any takers?
June 16 2007 | games and music and relationships | 4 Comments »

It’s funny: years ago I came up with the thought that if one day I finally became the person I always wanted to be, I probably wouldn’t recognize it, and to this day I still believe this.
Lately, I’ve had to think a lot about who I want to become because of upcoming applications for grad school.
I think I have settled on a goal and a passion. But I pray that I am not striving for a horizon I cannot reach.
Perhaps my thoughts are overglamourized. Especially because I just discovered the Eminence Orchestra of Australia and completely fell in love with their performance videos. More specifically, I fell in love with the videos of them performing and recording in small ensembles, and that is what I want to do. In a fit of exhilaration, I sent a query in their “Contact Us” section asking what they would advise for me in order to end up on that career path.
I feel like an idiot fangirl. I guess I am. Now if only I could guarantee that this sorta-reckless behavior would amount in success, be it dreams or financial or personal or all of the above.
*goes into the corner to feel stupid*
April 25 2007 | games and music and musings | 2 Comments »

The other day, I was watching Avatar: The Last Airbender (which, by the way, is a fantastically entertaining show) with my roommate when one of the characters commented: “After all…love is brightest in the dark.” My roommate agreed with this statement. I, however, still don’t quite understand still.
Boyfriend is being useless in helping me discern its meaning.
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Major week ahead of tests and papers. Whee.
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[MUSIC]
Aside from the fact that my musician life doesn’t afford me much time to watch the television but my life revolves obscenely around Battlestar Galactica anyway, there are not many television shows on air today that I like consistently.
Gilmore Girls was fantastic for a few seasons until they got too much into the drama factor.
Kim Possible was one of the most brilliant cartoons in recent years except for that one small nagging fact that it was a product of the Disney Channel, thus forever doomed to massive amounts of embarrassing merchandising, masturbatory character and casting choices and - well - scorn. Poor Kim will probably never achieve the promising heights her character has, and may never receive as much acclaim as she deserves as a creation, because she is a Disney Channel tool and so many possibilities (no pun intended) would be ignored in lieu of catering to tween brains. May the upcoming renewal prove me wrong.
Firefly and Futurama were both previously canceled so I won’t talk about them and how they are proof that the FOX channel had absolutely no idea, until the last two years or so, how to do things.
…but moving on - I never appreciated the entertainment that was Scrubs when it first came out. But after being recently introduced to it by friends, I found myself watching reruns faithfully and loving every minute of the characters’ dysfunctional-yet-functional lives. Over Christmas break, a friend generously donated his collection of Scrubs soundtracks to me and they’re ingenious.
Thus, today I present two particularly beautiful songs off the Scrubs season 2 soundtrack and some other random songs that stuck out to me as I scanned over my music list in the “browse” window.
Enjoy! (again, all songs uploaded into savefile.com)
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+ [Half] - G Tom Mac
+ [Cindy] - Tammany Hall NYC
+ [Sakura no Toki] - aiko
- happy and rather jazzy Japanese pop. This song stuck with me from the moment I heard it and has never really left me since…
+ [Endless World] - Koichi Sugiyama (from String Quartet Dragon Quest)
- This two CD set of selected songs from DragonQuest games I-VII is one beautifully arranged album. I really can’t say much more than that except that everyone should take a listen. This piece is one of my favourites off the album, and not just because I get to play this piece with my band…
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Happy birthday wishes to Comms!
February 04 2007 | BSG (and such) and games and music | No Comments »
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