My own fault for being lazy until 8pm but I expected things to take 2-4 hours… not 9 onwards O.O I have over 60 seconds now, some of which is repeated frames but eh, the other people in my group can get away with it because of the parts they’re doing (they’re doing surreal stuff, [...]
Archive > February 2007
Amoosing British animation (Phil Mulloy)
We’ve been looking at a lot of Phil Mulloy’s stuff in lectures so I thought I’d have a look about. I’m finding several much more amusing =P Most of them have some sort of political commentary, generally on people being… well, people. Silly people.
They’re also cut out animations - which actually works surprisingly well. It [...]
I’ve dipped my paintbrush into my hot chocolate so many times it’s not funny anymore O.o
Seriously. Admittedly it’s Cadbury’s “orange” hot chocolate, which doesn’t actually taste of orange (mumble) so it doens’t really matter, but still. And it makes the paint all messy and horrible too =P
Have about… 26 seconds now of my animatic, I need 60. Ooops. And here I was thinking I was doing quite well until [...]
My webcam makes me look like Tom Cruise, I want a refund.
I just spent about half an hour going “I’m going to KILL those bloody idiots! 1.3 megapixels my bloody ass!”
…and then I learnt how to make it focus properly I’m not much of a photographer so it didn’t occur to meto twist the lens thingy for that long.
We actually did a proper lesson today. [...]
Some thought.
Doing research, talking to some people…
What I need to do is contact some universities that do animation that’s either completely 3D (where I might miss out on the theory) or animation that leans more towards digital (ie, they don’t give the impression that CGI isn’t ‘proper’ animation) and find out whether I can jump into [...]
“hur hur CGI isn’t reelz!” and oh fuck I’m on the wrong course.
Because you just press a magic button and the computer does it all for you! That’s entirely why Disney and Dreamworks uses it! Not because having thousands and thousands of animators and colourers is more expensive than a few hundred modellers, texturers and riggers. Or that they’ll save an insane amount by not buying materials [...]