Infinite stupidity

Only two things are infinite, the universe and human stupidity, and I’m not sure about the former.

Often attributed to Albert Einstein but he never said it, and yet people keep quoting it as his. Oh the irony.

A rant on lightning connectors

Good rant is good. Might I also add that everyone who feels the need to add ‘gate’ to anything, like Antennagate, Mapgate and so on, should be dragged out into the street and stoned. Thank you.

Freemium games

how I hate thee.
Either something is free or it’s not.
Either a game is free, or it’s not. I can approve of ad-sponsored games being free as they offer us, the users, to either put up with the ads or buy the ad free version. But the gameplay is identical.

This new freemium model is a different beast altogether though. Basically you get the game for free, no ads, and it’s fully featured. But the catch is that if you really want to play the game to it’s fullest potential you need to spend money in game.
This started out on Facebook games. Say you play the game, you earn money to buy items in game, but it’s not going quite as fast as you like. Then you can spend real money to buy game money to level faster. So far so good, although we’re already sliding into muddy waters. The muddy waters start becoming black however when there are several kinds of in game currency.
There’s the kind of in-game currency you can earn, and then there’s the in game kind of currency you can only buy with real money.
And now we’re sliding further into pitch black territory when you get to the games where the best content can exclusively be bought with the latter kind of in game currency. In other words, if you want to be any good at the game you HAVE to spend real money to buy game money. And keep spending real money of course as the game progresses.

It was annoying enough to see this kind of business model creep into more and more Facebook games, but now it’s inevitably crossed over into the mobile market, with iPhone games starting to come out supporting the freemium model as well. Capcom is currently by far in the lead with the Smurfs and Lil’ Pirates, but more and more other game companies are starting to follow.

Oh, and if you’re a parent, keep an eye on what your kids are up to before you suddenly see a credit card charge for 80 euros for Smurf berries.

No comment

I hate having to sign up to a service to leave a comment on YOUR site. It’s supposed to be easy and quick.
I like name, email, and URL. That way I can fill in what I want. Don’t force your systems and disregard of privacy down our throats or people will simply stop commenting. Some might not care, nice, so make it optional. But if it’s the only way people can comment, some will simply stop to do so.

Like me, because I can’t be arsed to sign up to yet another third party service, Livefyre in this case. And because when I leave a comment I want it to link back to MY site, not to facebook or twitter, they already rule the internet enough, thank you very much.


Enthousiasmeren is a word I hate. It’s not even a word as far as I’m concerned.
It means ‘to make people enthusiastic about something’. In Dutch. The problem is, the word didn’t exist until a few years ago and now it’s being thrown around left and right. I hate buzzwords with a passion. Am I the only one?

Work in progress... not home!
Trying to get all/most of the new code working before I start on the eyecandy.